Incendia Tips and TricksOne thing that I have seen a lot of feedback on is the long amount of time that it takes to render some images in Incendia. As with most fractal programs, the more complex a fractal and the more you zoom in can make a big difference in how long your render time is. I know that I have personally had images that rendered for weeks, but to me the effort and wait are worth the reward.IncendiaryArt
Aexion has provided some great tips to help speed up your render time. These tips can be found on the IncendiaWiki, however I want to share them with you now along with some things that I have found on my own that has helped save my sanity.
1. If you're using a fractal on where the first baseshape steps are very large compared to the lasts ones, use the Breadth First option, so the first steps of the baseshapes fill faster. (You will find the Breadth First
[Tutorial] Creating Dust And Atmosphere in IrayA video version is here.SickleYield
I learned this method from jag11 on the DAZ3D forums, who is thanked for permission to use it in this tutorial!
In 3Delight there's no way to create atmosphere or godrays (the rays that are visible when light passes through dust or particles). There are products to facilitate (one of them mine), but most are either not the easiest to use or ultimately just a faking of a feature the engine lacks. Many artists use postwork instead.
DAZ Studio 4.8 Beta's new Iray engine also lacks a native mechanism for creating atmospheric volumes - but it can be easily convinced to produce them! They will come from your lights and react to objects in your scene. I did a test image of Jack Tomalin's Chapter House Iray scene (free to Plat Club members